Game Profile: Defiance
None. I don’t know the show this is based on. I’m not familiar with Trion Worlds.
In a Nutshell:
Released in 2013 as a retail MMO product with no subscription as a marketing tie-in to the SyFy television show of the same name, it debuted with the problems typical to online game launches such as an aimless design and a dearth of content. Fast forward two years and Defiance jam packed full of missions, public quests, co-op/competitive instances, and drops the price tag to boot.
It is surprisingly easy to loose a couple hours running with the Zerg from event to event across Defiance’s world. Controls are tight, weapons feel distinct, and the game’s graphics are handsome, if not particularly groundbreaking. The siren’s call of new loot is as alluring as ever. Moreover, a class-free character development system means you’ll never box your build in a corner.
After being underwhelmed during a free trial at launch, I was delighted to see that Defiance has evolved into a complete game that is an absolute blast to play. Even better, it dropped the price down to zero. I can’t see any reason for someone looking for a quick action fix not to give it a try.