Ludum Dare 38 - I made a game in 48 hours

And, boy, is my everything tired!

One dev. Two days. A mystery theme. Welcome to the impossible world of the Ludum Dare Compo game jam. You might remember I triumphed over these ridiculous stipulations once before with Runty Raptor. Well, with this latest entry, I've set a whole new bar for myself with Antagonistic : Hamburger Hill.



Large scale action and big strategy in a small world!

Fly, spit acid, manage egg production, and lead your army of ants up Hill 943 to snatch the burger from inside beetle territory in this completely new action-strategy experience.

God save the Queen's lunch!

You can grab a copy from MikeyKae.itch.io for Windows, Linux, Mac, or even the full source code (Unity 5.5.2). The official Ludum Dare page is here.

Now, if you'll excuse me, I'm gonna go collapse on the floor now...

UPDATE 4/24: Patched to v1.1 to fix a couple bugs (Not those kind of bugs, silly!) including the grass system!

UPDATE 4/25 : Fix for workers carrying food when game ends not being counted making it impossible to achieve perfect score.

UPDATE 5/3: Added 'bomber style' crosshair.  Spit travels farther and faster. Acid spit that now expires from being out of effective range disappears rather than explodes. Repurposed particle grass for new skybox. Tweaked lighting to match new skybox. Ant commander moved further to the left and out of your way. Wing flap speed now changes based on move speed and, even at max, is slower for less seizures. Wings made more transparent. Link to in-browser WebGL version added.

Zero Sum : Stalemate Manager - A new type of RTS in which you play both sides

The global financial collapse of 2026 marked the dawn of a new age of chaos around the world. Alliances shattered and revolution burns throughout regions previously believed unshakable.

It is in this dark future that the shadowy Pyramid organization has reassigned your position in Financial Oversight to Conflict Management. Your task: Spearhead Pyramid's new, more aggressive, "fundraising" efforts by manipulating these revolts into unwinnable wars while selling both sides the materials required to continue fighting.


The world order must be restored. Control is your burden.
  • Experience a revolutionary new form of RTS that challenges you to play both sides and avoid victory at all costs.
  • Manipulate the conflict by funding production, creating false orders, and blackmailing the influential.
  • Manage massive stalemates consisting of more than 100 units.
  • Plan your moves carefully to avoid suspicion lest either side uncovering your nefarious plans.
  • Play several challenging scenarios or create your own.
  • Name your own price (even zero!). 

 Now available for Windows, Linux, and Mac PCs at MikeyKae.itch.io/ZeroSum.

Project DFD is now Zero Sum:Stalemate Manager. Also done :)

Just a quick post to close this prolonged chapter of GUO. After about two-and-a-half years, I've finally decided that it is time for Project DFD to see the light of day. Two rewrites, three UI schemes, and half a dozen name changes later, I'm proud (and relieved!) to finally shove this little baby chick out of the nest and hope it goes on to make lots of friends.

While I can only dream that Zero Sum goes on to warrant enough attention to justify continued development, I am, at least, content in knowing that I've managed to complete another game.

Unless something goes horribly wrong, a full post with details regarding distribution will follow shortly.